world
Asgard
Ásgarðr
The stronghold of the Æsir, walled against the giants, full of halls such as Valhall and Bilskirnir; Snorri also identifies it, confusingly, with Troy.
Ásgarðr is the home of the Æsir, a fortified enclosure built to keep the giants out. The word is plain: garðr means a fenced yard or stronghold, the same element as in Miðgarðr. The poems mention it by name only in passing — Thor and Týr set out "from Asgarth" to visit Hymir Hymiskviða 7 — and they spend more time on its separate halls than on the place as a whole.
Halls and wall
Grímnismál gives the fullest tour, though without using the name. Odin lists the gods' homes: Thor's Thrúðheimr, Ullr's Ýdalir, Álfheimr given to Freyr, Valhall in Glaðsheimr, Baldr's Breiðablik, Heimdallr's Himinbjörg and others, ten or more in all Grímnismál 4 Grímnismál 8 Grímnismál 12. Snorri adds the court at Iðavöllr with its twelve seats, the goddesses' hall Vingólf and the gods' forge Gylfaginning 14, and Odin's high seat Hliðskjálf from which he sees the whole world Gylfaginning 9.
The wall matters in the stories. In Völuspá it is broken by the Vanir in the first war Völuspá 23. Snorri tells how a giant mason offered to rebuild it in one winter and was cheated of his fee by Loki's trick (see The giant builder and the wall of Asgard) Gylfaginning 42. In Þrymskviða Loki warns that if the hammer is not recovered, "the giants in Asgarth" will dwell Þrymskviða 17. Ásgarðr is a place under siege.
Snorri's two Ásgards
Snorri describes Ásgard in two ways at once. In the myth, the sons of Borr build it "in the middle of the world" after making Miðgarðr Gylfaginning 9. But he adds "men call it Troy", and his Prologue explains the gods as human kings from Troy who travelled north and were worshipped Prose Edda, Prologue. He even speaks of an "Elder Ásgard" where Odin had twelve names Gylfaginning 3. Most scholars read this as Snorri's learned frame, written by a Christian for whom the old gods had to be explained as men; the myths inside the frame treat Ásgard as the gods' own world.
After the end
Ásgarðr does not survive Ragnarök as a city. Völuspá has the surviving gods meet again at Iðavöllr and find their golden gaming pieces in the grass Völuspá 60 Völuspá 61; Snorri says they will dwell "at Ida-Plain, where Ásgard was before" Gylfaginning 53.
In the sources
Quoted from the hosted translations; each line is checked against the text when the site is built. Select a reference to read it in context.
Next they made for themselves in the middle of the world a city which is called Ásgard; men call it Troy.
that was in the place which is called Ida-field, in the midst of the town.
Else will the giants in Asgarth dwell If thy hammer is brought not home to thee.
The wall that girdled the gods was broken, And the field by the warlike Wanes was trodden.
there came at that time a certain wright and offered to build them a citadel in three seasons
they shall dwell at Ida-Plain, where Ásgard was before.
Where the sources disagree or fall silent
- The poems rarely name Ásgarðr; it is unclear whether the poets thought of it as a separate world or simply as the gods' home on or above the earth.
- Snorri's identification of Ásgard with Troy belongs to his learned framework; how far he believed it is debated.
In modern culture
Not from the medieval sources.
Asgard is best known today from Marvel Comics, where it first appeared in the early 1960s, and from Marvel's Thor films (2011 onward), which make it a gleaming city on a floating continent. It also appears in the God of War games and in Wagner's Ring, where the gods' new fortress is called Walhall. The idea of Asgard as a separate 'realm' reached by the rainbow bridge comes mainly from Snorri.